Quest System Start

I have been a little slow with this latest update so thought I would drop in and share a short GIF of the quest system where I can drop in a bunch of custom quests and have them displayed in the UI.I need to work on not attacking when

New Grass + NavMesh AI

Today I have a new grass shader to show off, along with the start of the NavMesh based AI. The performance on the AI is already substantially better than it was before.Using a geometry shader for the grass has also greatly improved performance over my previous attempts where I

Starting To Look Good

Here with a quick update on how the game is looking, did a lot of adjustments on lighting and the sizing of the trees.Now that's starting to look a little more like a forest. #unity3d #indiedev #indiegame #gamedevelopment— Greg Froning (@GregFroning) May