Ball Boomer Is Back

Ball Boomer is coming back, this time in full 3D, and will be utilizing the Unity3D engine for the game in its' entirety.  The aim is to provide a visually pleasing game through 3D graphics and a twist in camera angles to make the game more interesting.

Comparing With The Old

Now you might remember the old Ball Boomer which you can check out a video of the remastered version I did about three years ago below. Compare it to the early development screen of in the top of this post and I think you will see quite the difference!

This new version will have a completely new 3D engine, so expect a lot of changes and upgrades to the gameplay in general.  The general idea for the game will remain the same though, with the goal of destroying all the bombs in a level to continue to the next!

Overall Vision

My goal is to host a couple small demo versions of the game in a windows build here on the site for play testing to get general feedback on what I can improve.  The goal is to create a much more robust game that can live both on mobile devices and desktops(consoles?) for quite a while.

Graphically I am wanting to create something pleasing on the eyes but not overly intensive so it can hit a wide variety of devices. The image at the top of the post is a general idea of what I am going for and what it currently looks like under development.

Stay tuned for more news, and videos as I will be posting some small dev logs on my progress!