Quest System Start

I have been a little slow with this latest update so thought I would drop in and share a short GIF of the quest system where I can drop in a bunch of custom quests and have them displayed in the UI.

I need to work on not attacking when you are hovering over the button, but you can't walk or attack when the quest window is open, so just one more step needs added in there.

Next I am working on accepting the quest, and displaying a list of current quests which I should have done this weekend also. After that is creating the dialog system so quests can be triggered from NPCs.