First excuse my beautiful scribbles at the top of the post, I needed some art and thought why not use some notes I took.  There has been a great accomplishment recently, I finally have the collisions working between the player ball and the generated terrain.

The sad part is it was literally as simple as moving a section of code about ten lines down from where I previously had it.  Basically I was not adding the vertexes to the mesh before I was assigning the mesh collider, so it had nothing to create the collider from. Rookie mistake.

Well I hope to have a nice little video here soon to show the game in action, next up I am adding in the bombs, and the first and original tech to the game, the bouncer! Stay tuned!